Ballistics

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The study of projectiles and their motion.

Contents

How Ballistics Works

Projectile Fired Vertically

A projectile fired vertically with negligable air resistance and in uniform gravity obeys the law

h = vt - \frac{gt^2}{2}

Where h is the height relative to the starting position, v the initial upward velocity of the projectile, t time and g the acceleration due to gravity, generally taken as 9.8m/s/s on Earth.

Freefall

An important special case of this is a projectile falling freely, in this case v = 0 and h = - \frac{gt^2}{2}. Rearranging this, such a projectile takes t = \sqrt{\frac{2h}{g}} to fall a distance h.

Firing Directly Upwards

A projectile fired directly upward at v reaches a height of v2 / 2g. Conversely, a projectile that reaches a height h had an upward velocity of \sqrt{2gh}. Such a projectile also takes a time v / g to reach its maximum height.

Projectile Fired Horizontally

Image:BallisticsHorizontal.png

The key observation in understanding this case is that motion can be split into horizontal and vertical components (or, in fact, components in any two given directions) that are completely independent. Eg, something with horizontal velocity 10m/s will travel 10m horizontally in 1s regardless of what its vertical velocity or position is.

So a body fired horizontally (such as off a table) will take the same amount of time to reach the ground however fast it travels horizontally (assuming air resistance is negligable). The horizontal velocity is approximately constant, so the horizontal distance covered is just the time taken to reach the ground mulitplied by the horizontal velocity.

Taking a formula from the above section, the horizontal distance covered by the projectile is

s_h = v_h \sqrt{\frac{2h}{g}}

Rearranging, if the horizontal distance is measured, then the velocity of the projectile was

v_h = s_h \sqrt{\frac{g}{2h}}

Projectile Fired at an Angle

A projectile fired at an angle θ from the horizontal at a velocity v has vertical velocity vv = vsinθ and horizontal velocity vh = vcosθ.

Projectile Fired from Level Surface

Image: BallisticsAngleLevel.png This projectile spends a time t = 2vv / g in the air and so covers a distance s = 2 v_v \times v_h / g before it lands, or (with a little trigonometry) s = \frac {v^2 sin2\theta}{g}.

That means that the range of a projectile fired from a level surface is greatest for a given velocity when the angle is 45 degrees.